Launching a product is fantastic fun, but the work doesn’t end there. Once you start to build up a considerable amount of content and gain more users interacting with your system you will need to be on the lookout for areas of poor performance. In this blog post I will explain some of the code-level tools and techniques we use to identify & improve the performance of BOS. Continue reading
Category Archives: development
The dark side of homogeneity
Let me start by saying I’m a big fan of Docker, but a conversation I was having with another developer who was advocating the benefits of unified development environments started me thinking if they are always such a good idea. Continue reading